Numerical study of wind over breaking waves and generation of spume droplets.
ORAL
Abstract
We present direct numerical simulation (DNS) results on wind over breaking waves. The air and water are simulated as a coherent system. The air-water interface is captured using a coupled level-set and volume-of-fluid method. The initial condition for the simulation is fully-developed wind turbulence over strongly-forced steep waves. Because wave breaking is an unsteady process, we use ensemble averaging of a large number of runs to obtain turbulence statistics. The generation and transport of spume droplets during wave breaking is also simulated. The trajectories of sea spray droplets are tracked using a Lagrangian particle tracking method. The generation of droplets is captured using a kinematic criterion based on the relative velocity of fluid particles of water with respect to the wave phase speed. From the simulation, we observe that the wave plunging generates a large vortex in air, which makes an important contribution to the suspension of sea spray droplets.
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