Highly scalable many-GPU simulations of soft matter systems using HOOMD-blue

POSTER

Abstract

We present a new version of the highly optimized, versatile and easy to use molecular dynamics software HOOMD-blue [1] running on tens to hundreds of GPUs. By taking advantage of a refined version of Plimpton's communication scheme [2] fully implemented on the GPU and of standard MPI software, we demonstrate excellent strong scaling in simulations that have as few as 20,000 particles per GPU. This opens up the possibility of carrying out extremely performant multi-million particle simulations on GPU-based clusters and supercomputers, which are becoming increasingly available to the scientific community. \\[4pt] [1] Anderson, J., Lorenz, C., \& Travesset, A. (2008), J. Comp. Phys., 227, 5342-5359.\\[0pt] [2] Plimpton, S. (1995), J. Comp. Phys., 117, 1-19.

Authors

  • Jens Glaser

    Dept. of Chemical Engineering and Materials Science, University of Minnesota, University of Minnesota, Dept. of Chemical Engineering and Materials Science, University of Minnesota, Minneapolis

  • Joshua Anderson

    University of Michigan, Department of Chemical Engineering, University of Michigan, Ann Arbor

  • Sharon Glotzer

    Department of Chemical Engineering, University of Michigan, University of Michigan, Department of Chemical Engineering, University of Michigan, Ann Arbor, Materials Science and Engineering Department, University of Michigan, Ann Arbor MI

  • David Morse

    Dept. of Chemical Engineering and Materials Science, University of Minnesota, University of Minnesota, Dept. of Chemical Engineering and Materials Science, University of Minnesota, Minneapolis