Towards Fast, Scalable Hard Particle Monte Carlo Simulations on GPUs
ORAL
Abstract
Parallel algorithms for Monte Carlo simulations of thermodynamic ensembles of particles have received little attention because of the inherent serial nature of the statistical sampling. We discuss the implementation of Monte Carlo for arbitrary hard shapes in HOOMD-blue [1], a GPU-accelerated particle simulation tool, to enable million particle simulations in a field where thousands is the norm. In this talk, we discuss our progress on basic parallel algorithms [2], optimizations that maximize GPU performance, and communication patterns for scaling to multiple GPUs. Research applications include colloidal assembly and other uses in materials design, biological aggregation, and operations research. [1] Anderson, Glotzer, arXiv:1308.5587 (2013), http://codeblue.umich.edu/hoomd-blue [2] Anderson, Jankowski, Grubb, Engel, Glotzer, J. Comp. Phys. 254, 27 (2013)
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Authors
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Joshua Anderson
University of Michigan, Department of Chemical Engineering, University of Michigan, Univ of Michigan - Ann Arbor
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M. Eric Irrgang
University of Michigan
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Jens Glase
University of Michigan, Department of Chemical Engineering, University of Michigan, University of Minnesota
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Eric S. Harper
University of Michigan
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Michael Engel
University of Michigan, Department of Chemical Engineering, University of Michigan
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Sharon C. Glotzer
University of Michigan, Department of Chemical Engineering, University of Michigan, Univ of Michigan - Ann Arbor, Univ of Michigan, Department of Phyics, Chemical Engineering, Macromolecular Science and Engineering