Mechanics-Based Design for Computational Fabrication
Invited
Abstract
Advancements in rapid prototyping technology are closing the gap between what we can simulate with computers and what we can build, as it is now possible to create shapes of astounding complexity. Despite innovations in hardware, however, costly bottlenecks still exist in the design phase. Today’s computational tools for design are largely unaware of the fundamental laws that govern how geometric models will behave in the real world. In this talk I will present recent work combining digital geometry processing, engineering mechanics, and rapid prototyping. The aim is to infuse principles of mechanics into design processes for fabrication. I will highlight specific applications including balance, buoyancy, acoustics, and architectural construction.
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Presenters
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Emily Whiting
Boston University
Authors
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Emily Whiting
Boston University