Using GPUs for Gravity: A potential game changer for numerical relativity

ORAL  · Invited

Abstract

Numerical relativity simulations permit the study of strong gravity regimes around black holes and in the early universe. I will describe the challenges we have faced in upgrading our current numerical relativity code (GRChombo), to a GPU supported version (GRTeclyn), built on top of the AMReX framework. Contrary to our rather pesimistic initial expectations, this effort has paid off - the speed-ups that we have achieved with the new framework are seriously impressive, and should have a game changing impact on the physics that we can study going forward. This puts us in strong position for interpreting the non-linear regime of gravity using data from current and planned gravitational wave detectors.

*KC acknowledges support from the Simons Foundation International and the Simons Foundation through Simons Foundation grant SFI-MPS-BH-00012593-03, a UKRI Ernest Rutherford Fellowship (grant number ST/V003240/1), and an STFC Research Grant ST/X000931/1 (Astronomy at Queen Mary 2023-2026).

Publication: GRTeclyn: GPUs for Gravity (in prep)

Presenters

  • Katy Clough

    • Queen Mary University of London

Authors

  • Katy Clough

    • Queen Mary University of London